It’s rare for a game to come along that genuinely makes your jaw hit the floor, weep tears and laugh histerically. In an industry saturated with sequels, remakes, and “spiritual successors” that often miss the spirit of the original, it’s easy to become cynical. So when a new IP from a relatively unknown French studio, Sandfall Interactive, starts making waves, you take notice, but with a healthy dose of scepticism. That game is Clair Obscur: Expedition 33, and let’s get this out of the way right now: throw your scepticism in the bin. This isn’t just another JRPG-inspired indie darling. This is the new standard for the genre, and video games as a whole.
Another JRPG-Inspired Indie? Nope, It’s the Real Deal.
Imagine living in a world where your death date is pre-ordained. Not by fate or chance, but by a monolithic entity known as the Paintress, who once a year, paints a new number on her monolith, declaring the age at which everyone will simply fade into nothingness. This year, it’s 33. To combat this existential dread, the city of Lumiere sends out an annual suicide mission, Expedition 33, to find and destroy the Paintress. No expedition has ever returned. You are leading the next one. If that premise doesn’t immediately grab you by the throat, check your pulse.
It’s the foundation for one of the most poignant and beautifully told stories we’ve seen in a generation. Drawing clear inspiration from the melancholic pilgrimage of Final Fantasy X and the stylish flair of the Persona series, Expedition 33 could have easily been a pale imitation. Instead, it uses those influences as a launchpad to rocket into its own unique orbit. Built on Unreal Engine 5, the game’s Belle Epoque-inspired art style is breathtakingly gorgeous, creating a world that is as beautiful as it is damned. Every rain-slicked cobblestone street, every sun-drenched field, and every dark, foreboding ruin feels handcrafted and alive. This is a world you want to get lost in, even with a literal deadline hanging over your head.

A Masterclass in Turning Tears into Turns
Let’s talk about the story, because frankly, it’s a masterpiece. Prepare yourself. We’re not exaggerating when we say this game will have you reaching for the tissues within the first hour. The narrative expertly balances the crushing weight of its premise with moments of genuine human connection, hope, and even humour. The characters you lead aren’t just archetypes; they’re flawed, terrified, and determined people you’ll come to love, making the stakes feel terrifyingly real. It’s a 50 to 60-hour emotional gauntlet – not accounting for completionists – that never feels padded or drawn out. Every quest, every conversation, and every revelation serves the central narrative, pulling you deeper into the mysteries of Lumiere and the Paintress.
A huge part of this emotional resonance comes from the absolutely stellar voice cast. We’re talking A-list talent here. Andy Serkis delivers a performance filled with the kind of gravitas and world-weariness that only he can. Charlie Cox brings a subtle, calm energy to his character that is utterly captivating. And Jennifer English – the powerful, emotional core that anchors the entire journey. This isn’t just “good for an indie game” voice acting; this is award-winning stuff, period. It elevates an already phenomenal script into something truly unforgettable.
But a great story can be sunk by mediocre gameplay. Thankfully, Expedition 33‘s combat is anything but. Sandfall Interactive has crafted one of the most engaging and brilliant turn-based systems… ever. At first glance, it looks familiar. But then you get into your first fight and realise this is a whole different beast. Every action, both offensive and defensive, involves real-time inputs. Think the timed hits of Super Mario RPG cranked up to eleven. You’re not just selecting “Attack” and watching it play out; you’re actively dodging, parrying, and chaining combos. Mastering the parry system, which has the tight timing and satisfying feedback of a game like Sekiro, is crucial. Nailing a perfect parry not only negates damage but opens the enemy up for a devastating counterattack, complete with a slick slow-motion camera cut. It makes every single turn, even the enemy’s, a thrilling, high-stakes dance.

Okay, But It Can’t Be Perfect, Right?
No game is flawless, but the “negatives” in Expedition 33 feel more like tiny smudges on a magnificent painting than actual cracks in the canvas. If we have to nitpick, let’s start with the difficulty. This is not a game you can sleepwalk through. The active combat system demands your full attention. If you’re someone who likes to grind out levels while watching a show on your second monitor, you’re going to have a bad time. The game is challenging, especially during its spectacular boss battles, and it forces you to learn its systems inside and out. For some, this steep learning curve might be a turn-off, but for those who stick with it, the payoff is one of the most rewarding combat experiences out there.
The emotional weight of the story is also something to consider. This is a heavy game. It deals with mortality, grief, and sacrifice in a very direct and unflinching way. While there are moments of levity, the overarching tone is one of melancholy and desperation. It’s powerful and affecting, but if you’re looking for a light-hearted, escapist fantasy, this probably ain’t it. This story will stick with you long after the credits roll, which is a massive compliment, but be prepared for an emotional workout. On a more mechanical level, some of the menus, particularly for the deep “Pictos” customisation system, can become a bit unwieldy later in the game when you’ve amassed dozens of options. And while the main locations are stunning, their linear design might have benefitted from a simple minimap to avoid a bit of backtracking. But honestly? These are the kinds of minor gripes you forget about five minutes later when you’re locked in another incredible boss fight or watching a jaw-dropping cutscene.

An Instant Classic for the Ages
So, what is the final word on Clair Obscur: Expedition 33? It’s a triumph. It is a bold, beautiful, and emotionally devastating RPG that fires on all cylinders. It takes the foundations laid by the giants of the genre and builds a breathtaking new skyscraper. The story is an unforgettable odyssey, the combat is a revolution for turn-based gameplay, and the presentation is a work of art. Sandfall Interactive hasn’t just made a great game; they’ve announced their arrival as a major new force in the industry.
This is more than just a game of the year contender; it’s one of those rare titles that feels destined to be called an all-time classic. It’s a powerful reminder of what this medium is capable of when passion, creativity, and a clear vision come together. It respects your time, challenges your skills, and breaks your heart in the best possible way. For fans of RPGs, or just incredible storytelling in general, Expedition 33 isn’t just recommended. It’s absolutely essential.
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